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1515 Pts - Tyranids Army Alpha Hive

Unit Name ## WS BS St To Wo In At Ld Save Cost
Alphahive Decay Tyrant (MHive) 1 6 3 6 6 4 5 3/5 10 2+ 233
Tyranid Monstrous Creature; Adrenal Glands (In); Adrenal Glands (WS); Extended Carapace; Toxin Sacs; Scything Talons (x2); Bio-Plasma Attack; Flesh Hooks; Implant Attack
  #Synapse Creature Any brood with a model within 12" never fall back and auto-pass Morale, Fall Back, Pinning and Regroup tests, even if below half strength; Instead of shooting, can cause all spore mines within 24" to detonate. [0]
  #The Horror Any model assaulting the creature must pass a Morale test or may not assault that turn. [0]
  Tyrant Guard 2 5 3 5 6 2 5 2 10 3+ [92]
Lash Whip; Rending Claws; Spinefist; Flesh Hooks
Alphahive Decay Tyrant (MHive) 1 6 3 6 6 4 5 3/5 10 2+ 233
Tyranid Monstrous Creature; Adrenal Glands (In); Adrenal Glands (WS); Extended Carapace; Toxin Sacs; Scything Talons (x2); Bio-Plasma Attack; Flesh Hooks; Implant Attack
  #Synapse Creature Any brood with a model within 12" never fall back and auto-pass Morale, Fall Back, Pinning and Regroup tests, even if below half strength; Instead of shooting, can cause all spore mines within 24" to detonate. [0]
  #The Horror Any model assaulting the creature must pass a Morale test or may not assault that turn. [0]
  Tyrant Guard 2 5 3 5 6 2 5 2 10 3+ [92]
Lash Whip; Rending Claws; Spinefist; Flesh Hooks
Genestealers (Troops) 11 6 - 4 4 1 6 2 10 6+ 198
Infiltrate if allowed; Use normal rules if outside Synapse Creature range; Rending Claws; Flesh Hooks
Genestealers (Troops) 10 6 - 4 4 1 6 2 10 6+ 180
Infiltrate if allowed; Use normal rules if outside Synapse Creature range; Rending Claws; Flesh Hooks
Genestealers (Troops) 10 6 - 4 4 1 6 2 10 6+ 180
Infiltrate if allowed; Use normal rules if outside Synapse Creature range; Rending Claws; Flesh Hooks
Alpha Hive Seeker Gants (MGaun) 14 4 3 4 3 1 5 1/2 5 6+ 154
Fleet of Claw; Adrenal Glands (In); Adrenal Glands (WS); Toxin Sacs; Scything Talons; Flesh Hooks
Mutable Carnifex (Heavy Support) 1 4 3 10 6 4 2 2/3 10 2+ 153
Tyranid Monstrous Creature; Adrenal Glands (In); Adrenal Glands (WS); Enhanced Senses; Extended Carapace; Toxin Sacs; Scything Talons (x1); Venom Cannon
Zoanthropes (Heavy Support) 3 3 3 4 4 2 4 2 10 2+ 177
Deploy as separate & independent models; Cannot capture table quarters or count as "surviving" in a Meat Grinder
  #Warp Field 2+ Armour Save. [0]
  Warp Blast Can make shooting attack (24"R, S5, AP3, Assault 1 Blast); Or, by passing a Psychic test, (18"R, S10, AP2, Assault 1). [25]
Option Footnotes:
  Bio-Plasma Attack Make extra CC attack at double initiative value, even from within 2"; Hits on 4+ at S(C+1).
  Flesh Hooks Fight simultaneously with troops in cover; Treat vertically impassible terrain as Difficult Ground.
  Implant Attack Models wounded (i.e., who fail their armour save) suffer 2 wounds.
  Lash Whip Enemy models in base contact with creatures carrying Lash Whips lose 1 attack (minimum 1); May not be used 2" away with the Leaping special rule.
  Rending Claws Auto-wounds and no armour saves on 'to hit' roll of 6; Roll an extra dice if you roll a 6 for AP.
  Scything Talons +1 attacks in close combat.
  Spinefist 12"R, S(C), AP5, Assault X.
  Venom Cannon 36"R, S(C+2), AP4, Assault X; Only glances against vehicles.
Total Army Cost: 1508 Pts.
Notes:
On tyranid weapon statistics, 'C' means the creatures strength (weapon strength has a maximum of 10) and 'X' means the number of attacks the creature has.

Models in Army: 55


Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Unused Points Unused Percent
HQ (>=1unit <=2unit) 2 0 466 1049 30%
Elite (<=3unit) 0 3 0 1515 0%
Troops (>=2unit <=6unit) 4 2 712 803 46%
Fst. Atck. (<=3unit) 0 3 0 1515 0%
Hvy. Supp. (<=3unit) 2 1 330 1185 21%
Other (N/A) 0 n/a 0 1515 0%
Equipment Summary 6 n/a 170 n/a 11%
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