Unit Name |
## |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Save |
Cost |
Alphahive Decay Tyrant
(MHive) |
1 |
6 |
3 |
6 |
6 |
4 |
5 |
3/5 |
10 |
2+ |
243 |
Tyranid Monstrous Creature;
Adrenal Glands (In); Adrenal Glands (WS); Extended Carapace; Toxin
Sacs; Scything Talons (x2); Bio-Plasma Attack; Flesh Hooks; Implant
Attack |
#Synapse Creature |
Any brood
with a model within 12" never fall back and auto-pass Morale, Fall
Back, Pinning and Regroup tests, even if below half strength; Instead
of shooting, can cause all spore mines within 24" to detonate. |
[0] |
#The Horror |
Any model
assaulting the creature must pass a Morale test or may not assault
that turn. |
[0] |
Catalyst |
Requires a
Psychic test; Models of one Tyranid unit within 18" can strike back
in close combat, even if they're killed; Lasts one Assault Phase. |
[10] |
Tyrant Guard |
2 |
5 |
3 |
5 |
6 |
2 |
5 |
2 |
10 |
3+ |
[92] |
Lash Whip; Rending Claws;
Spinefist; Flesh Hooks |
The Red Terror (Fast
Attack) |
1 |
6 |
- |
5 |
5 |
3 |
3 |
5 |
10 |
3+ |
104 |
Deep Strike if allowed;
Fast (+3" movement); Tyranid Monstrous Creature; Swallow Whole; Scything
Talons |
Raveners (Fast Attack) |
6 |
5 |
3 |
4 |
4 |
2 |
5 |
3* |
10 |
5+ |
270 |
Fast; Rending Claws (x6);
Scything Talons (x6) |
Genestealers (Troops) |
10 |
6 |
- |
4 |
4 |
1 |
6 |
2 |
10 |
6+ |
180 |
Infiltrate if allowed;
Use normal rules if outside Synapse Creature range; Rending Claws;
Flesh Hooks |
Genestealers (Troops) |
9 |
6 |
- |
4 |
4 |
1 |
6 |
2 |
10 |
6+ |
162 |
Infiltrate if allowed;
Use normal rules if outside Synapse Creature range; Rending Claws;
Flesh Hooks |
Alpha Hive Seeker
Gants (MGaun) |
13 |
4 |
3 |
4 |
3 |
1 |
5 |
1/2 |
5 |
6+ |
143 |
Fleet of Claw; Adrenal
Glands (In); Adrenal Glands (WS); Toxin Sacs; Scything Talons; Flesh
Hooks |
Alpha Hive Seeker
Gants (MGaun) |
13 |
4 |
3 |
4 |
3 |
1 |
5 |
1/2 |
5 |
6+ |
143 |
Fleet of Claw; Adrenal
Glands (In); Adrenal Glands (WS); Toxin Sacs; Scything Talons; Flesh
Hooks |
Alpha Hive Screemer
Killer (MCarn) |
1 |
4 |
2 |
10 |
6 |
4 |
1 |
2/4 |
10 |
2+ |
106 |
Tyranid Monstrous Creature;
Adrenal Glands (WS); Extended Carapace; Toxin Sacs; Scything Talons
(x2) |
Alpha Hive Lurker
Warrior (MWarr) |
3 |
5 |
3 |
4 |
4 |
2 |
5 |
2* |
10 |
4+ |
123 |
Adrenal Glands (In); Adrenal
Glands (WS); Enhanced Senses; Extended Carapace; Leaping; Assault
12"; Advance and fall back 3D6"; Count all attacks if within 2" of
an enemy model; Rending Claws (x3); Scything Talons (x3); Flesh Hooks;
Elites |
#Synapse Creature |
Any brood
with a model within 12" never fall back and auto-pass Morale, Fall
Back, Pinning and Regroup tests, even if below half strength; Instead
of shooting, can cause all spore mines within 24" to detonate. |
[0] |
Zoanthropes (Heavy
Support) |
1 |
3 |
3 |
4 |
4 |
2 |
4 |
2 |
10 |
2+ |
39 |
Deploy as separate &
independent models; Cannot capture table quarters or count as "surviving"
in a Meat Grinder |
#Warp Field |
2+ Armour
Save. |
[0] |
Catalyst |
Requires a
Psychic test; Models of one Tyranid unit within 18" can strike back
in close combat, even if they're killed; Lasts one Assault Phase. |
[5] |
Option Footnotes: |
|
|
Bio-Plasma Attack |
Make extra
CC attack at double initiative value, even from within 2"; Hits on
4+ at S(C+1). |
|
Flesh Hooks |
Fight simultaneously
with troops in cover; Treat vertically impassible terrain as Difficult
Ground. |
|
Implant Attack |
Models wounded
(i.e., who fail their armour save) suffer 2 wounds. |
|
Lash Whip |
Enemy models
in base contact with creatures carrying Lash Whips lose 1 attack (minimum
1); May not be used 2" away with the Leaping special rule. |
|
Rending Claws |
Auto-wounds
and no armour saves on 'to hit' roll of 6; Roll an extra dice if you
roll a 6 for AP. |
|
Scything Talons |
+1 attacks
in close combat. |
|
Spinefist |
12"R, S(C),
AP5, Assault X. |
|